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  #1  
Old 12-17-2013, 10:44 AM
SoltanHeatwave
Hill Giant
 
Join Date: Nov 2013
Location: Eastern US
Posts: 120
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Quote:
Originally Posted by wolfwalkereci View Post
True, if you pull from svn the zones that have been converted to Lua do not contain the Perl quests. I mentioned this in the past and was laughed at.
It's why I said the guy could pull from R1220 which was the last revision before Lua quests started replacing Perl.

Also I can still update the wiki as I never signed out from it.
If you want something updated on it let me know. I figure I'll keep adding to it as stuff comes to my attention until such a time as the wiki on github is at a point where it replaced the info on the emu wiki.

onbeforeunload = function() {};
I attempted to download the files through SVN https://projecteqdb.googlecode.com/s...k/quests/R1220. I also tried https://---/svn/trunk/R1220 and different variations of the address with and without the capital R. I keep getting URL ""/r1220 doesn't exist.

I downloaded and installed Lua for windows v5.1.4-46. I am still not getting a response from the quest mobs. I didn't uninstall Perl. Is there a problem with using both programs with the server? I ensured that both Perl and Lua are in the path environment. Or, could I be using the wrong version of each program. The Perl program I am using is Active Perl 5.12.3.1204 MSWin32.
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  #2  
Old 12-17-2013, 01:09 PM
wolfwalkereci
Discordant
 
Join Date: Dec 2005
Posts: 435
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Quote:
Originally Posted by SoltanHeatwave View Post
I attempted to download the files through SVN https://projecteqdb.googlecode.com/s...k/quests/R1220. I also tried https://---/svn/trunk/R1220 and different variations of the address with and without the capital R. I keep getting URL ""/r1220 doesn't exist.

I downloaded and installed Lua for windows v5.1.4-46. I am still not getting a response from the quest mobs. I didn't uninstall Perl. Is there a problem with using both programs with the server? I ensured that both Perl and Lua are in the path environment. Or, could I be using the wrong version of each program. The Perl program I am using is Active Perl 5.12.3.1204 MSWin32.
You are fine to use both Lua and Perl, with Lua taking precedent over Perl scripts or some such. KLS posted about it if you wanted to read exactly what the dev's said.
Maybe one day they'll actually explain why the quest repository is favoring one type of language over the other.

As for pulling older revision, create a folder for the quests and cd into the folder from command prompt and use the following minus the quotes.
"svn checkout -r 1220 http://projecteqquests.googlecode.com/svn/trunk/quests/"
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  #3  
Old 12-17-2013, 06:15 PM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
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Quote:
Originally Posted by wolfwalkereci View Post
Maybe one day they'll actually explain why the quest repository is favoring one type of language over the other.
Because having it load more than one quest script would be nothing but problem causing. People would put in a new Lua script and not remove a Perl script and then all kinds of bad things would happen.

Hating just to hate is really not productive.
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  #4  
Old 12-18-2013, 11:02 AM
SoltanHeatwave
Hill Giant
 
Join Date: Nov 2013
Location: Eastern US
Posts: 120
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Quote:
Originally Posted by wolfwalkereci View Post
You are fine to use both Lua and Perl, with Lua taking precedent over Perl scripts or some such. KLS posted about it if you wanted to read exactly what the dev's said.
Maybe one day they'll actually explain why the quest repository is favoring one type of language over the other.

As for pulling older revision, create a folder for the quests and cd into the folder from command prompt and use the following minus the quotes.
"svn checkout -r 1220 http://projecteqquests.googlecode.com/svn/trunk/quests/"
Thank you very much wolfwalkerci, I downloaded all the older perl quests and got them working. My quests are fixed. If there are going to be more, and newer quests coming out, I will have to change over to Lua, but for now, at least the ones that I have work. Thanks again.
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  #5  
Old 12-18-2013, 08:09 PM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
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Quote:
Originally Posted by SoltanHeatwave View Post
Thank you very much wolfwalkerci, I downloaded all the older perl quests and got them working. My quests are fixed. If there are going to be more, and newer quests coming out, I will have to change over to Lua, but for now, at least the ones that I have work. Thanks again.
As one of the few people semi active people developing for PEQ, I am only making new content with Lua. That is not to say someone else may not become active suddenly and do a bunch with Perl, just that I will only be using Lua.
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  #6  
Old 01-27-2014, 06:37 PM
Glyph485
Fire Beetle
 
Join Date: Jan 2014
Location: Chicago, IL
Posts: 8
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Howdy, I've just started up a new server and i've notice none of my LUA based NPC's seem to be active. I included all of the LUA components during compiling and was successful without any error. I did notice my lu_modules folder was in "quests" instead of the EQEmuserver root, once I moved that to the right location did I need to recompile for the quests to work?

Thanks in advance.
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