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Old 02-15-2014, 04:03 PM
BasketCase209's Avatar
BasketCase209
Fire Beetle
 
Join Date: Feb 2006
Location: California
Posts: 28
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Yay! Update time!
So I think I solved the classic weapon problem.
equipment-01.eqg was the issue. It appears to be the file overriding the classic weapons. I moved it into a backup folder and poof, the old weapons are now displaying correctly.
I also got the classic white skeletons working beautifully.
Using S3DSpy I deleted the head and pelvis .dds textures in gequip5.sd3, moved the .bmp from (I think it was) global_chr.s3d. and changed the extension to .dds. With the classic skeleton head and pelvis textures in its place, the classic white skeleton works exceptionally. Only issue is weapon 10409 no longer displays correctly which I'm not worried about.
Next on my list is to get the brown skeleton texture working. This will be the doozy since I'm not entirely sure where to begin. But I REALLY appreciate the help thus far, Nydosa.
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