Quote:
Originally Posted by Esildor
Splose,
Thanks!
I removed the stoptimer so it's constantly updating the location, works perfect. It wanting to 'return' to it's spawn point after it reaches isn't an issue because if it does reach the boss it's being 'absorbed' and healing the boss.
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No problem bud.. just be aware that if the boss moves around the NPC is going to move to where the boss is at the time of it spawning. So if that NPC spawns and a player moves the boss to the other side of the room it's easily exploitable.