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Old 08-12-2014, 11:36 AM
Drakiyth's Avatar
Drakiyth
Dragon
 
Join Date: Apr 2012
Posts: 545
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FOTM is sadly inevitable in every mmorpg. Number crunchers won't mysteriously
vanish nor will they stop finding the most powerful combo to be. All any dev can do
is try to balance the game as best as they can. Can class paths get close to being
balanced out? Yes, but not with the system I used before. I found many flaws with
how I did things and I'm not going to promise everybody that this time around
will be the greatest thing ever either. What I can say is that my new system has
a strong point base value but also evolving path buffs that won't let paths get out
of hand with some crazy buff they get that another does not. Each path will have
an evolving buff no matter what role they are. This is something I didn't have
in any of my older servers. Should I just stop making unique and fun variations
of class paths because things won't be 100% balanced? Absolutely no way.
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