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Spell Support Broken Spells? Want them Fixed? Request it here.

 
 
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Old 11-13-2014, 09:56 AM
Halon
Fire Beetle
 
Join Date: Jun 2013
Posts: 15
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Thanks Noport, not having those type of issues. Spells work fine. I just wanted to find out the approximate limit per client version so I can build my world around it without surprises.

And that post could be helpful, though --force could fix or break a lot of things if the db has been updated and the sql(scripts) portion has not.
Quote:
Originally Posted by causticsand View Post
For any future readers, the required sql's are in ../eqemu/utils/sql/git/required
I sourced them in with these commands:
$ mysql -u eq -p --force eq < 2014*.sql
$ mysql -u eq -p --force eq < 2013*.sql

I have been tossing around the idea of limiting my server to something like UF client+ to have a more expanded spell range to work with. I played with RoF client as well, seems to work, but my is a hybrid of current Steam unPatched install with older binaries since my original RoF was lost to hd crash.
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