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Old 01-23-2015, 10:39 AM
provocating's Avatar
provocating
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Join Date: Nov 2007
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Quote:
Originally Posted by joligario View Post
So you mean the adventure window is still up when they remove the person from the group in order to accept the adventure?
With the adventure window still open.

I narrowed it down to the ....

Code:
uint32 Database::GetCharacterID(const char *name) {

Function in database.cpp and I am using the current function to see if it fixes the issue, since I am at work I cannot test.
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