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  #1  
Old 02-21-2015, 05:05 PM
dagulus2
Hill Giant
 
Join Date: Feb 2013
Posts: 220
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Been playing with this a lot now, and it still seems that something is out-of-whack.

If you set the vale low (say the default of 0.4) you can basically go skydiving and only take 50 or so damage. While if you set it high, you take a couple of hundred just from tripping over.

I can't seem to find the sweet spot where small falls do hardly any damage, but long falls are fatal. At a guess, the falling formula is hitting the maximum damage value far to soon.
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  #2  
Old 02-21-2015, 05:16 PM
Akkadius's Avatar
Akkadius
Administrator
 
Join Date: Feb 2009
Location: MN
Posts: 2,072
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Fall damage is initially calculated client side and the server simply honors it after AA and skill calculations and such
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