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  #31  
Old 04-08-2015, 07:51 PM
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Uleat
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Location: North Carolina
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In short, yes...

If none of the existing (and supported) releases of the client will run correctly on your computer, then you will have to make
do with a live-patched version of the client that will run correctly on your system.

Unfortunately, due to the difficulty of creating a client translator for the server, we don't have the resources to keep a 'live'
patched client actively supported.


As far as what you can use from a live-patched client...

That's really dependent on where the 'fix' occurred..though, I still doubt that a substitution strategy would prove fruitful.

The core of client integration lies in the 'eqgame.exe' binary. If the fix occurs inside of that file, then there is no feasible way
to force that 'client version' to connect to the emulator. It would take an entire translator construction to adapt its use...

IF the fix occurred inside of a dynamically-linked library file (like the dx file, for example,) then you 'might' get lucky...
But, since code changes usually change the entry points of binary files, you would likely suffer client crashes here too...


Someone else may have suggestions..but, from a developer's point of view, there's not much we can do.
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