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Old 05-03-2015, 04:47 PM
Riklin
Hill Giant
 
Join Date: May 2003
Location: Tacoma, WA
Posts: 229
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The general opinion is that once eqtime gets out of sync, it's very difficult if not impossible to resync it without resourcing... OK... So be it...

I went and downloaded the source dated 2015-02-13... made a backup of the old peq database... As a test, I did the following steps:
1. deleted the peq database.
2. created the peq database.
3. Use peq
4. Sourced in peqbeta_2015-02-13-02_01.sql
5. Sourced in player_tables_2015-02-13-02_01.sql
6. ran the c:\eq\source\utils\sql\svn\mercs.sql script. (to load mercs).
7. COPIED the eqtime.cfg file from the new source to the main server directory.
8. started the server and did all the patching with the auto-patcher. (3, 3, 4, 5 and 0)
9. created a new character. camped character, then set him up as a GM.
10 logged back in, configured gm character then #zone lakerathe and checked the gnolls right next to the zone point.

when doing a /time, I get the following results:
Game Time: Thursday, May 12, 3638 - 9 PM
Earth Time: Sunday, May 03, 2015 13:42:54

Note the game year is 3638 not 0000, so I believe that means eqtime is working correctly.


The gnolls flat out aren't there! Not during the day and not during the night.

If it doesn't work with a brand new version of the database, fully patched, then I don't know what else to do.

Any other ideas?
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