Right, I've looked further into the problem of lvl 1 difficulty by parsing eqemu (NPCHitBonusChance=0), p1999, ragefire and vox (live)
I've only parsed actual incoming damage values and not dps, hope that doesn't skew the results too much.
	HTML Code:
			Hit rate		Avg dmg		Effective damage
Vox		72,00 %		3,833333333	2,76
Ragefire		70,00 %		2,028571429	1,42
p1999		88,00 %		1,181818182	1,04
eqemu		69,57 %		4,535714286	3,239130435
 So eqemu has 3x higher dmg on mobs than ragefire and p1999. Only slightly more dmg than Vox - but on vox you don't get killed in 4 hits - must be the hp regen and player damage.
Any and all input appreciated.