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Old 07-14-2015, 03:02 AM
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knowom
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Join Date: Jun 2006
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Can't hurt to try that and see how it goes first. It's really a lot easier to adjust the XP rate and just remove the item level restrictions I imagine than trying to hash out a token XP system and w/o it being a easy leveling loop hole to bypass traditional leveling.

Once your geared up to a certain point w/o item level requirements and the increased xp and other things I mentioned it would be easy to level you could actually remove minimum proc levels for example as well those procs would be very powerful at early levels even if they got resisted a lot on higher level mobs. I think you could use tokens and augments and stuff like that for better purposes really.

Only thing I'm not keen on is bots or boxing. I'd rather see limit scope spell/melee proc based pet summons on that act as class specific helpers at one or two tasks they normally don't excel at well, but probably don't do either quite as well with summon durations. They could be just about anything spell or song based nukes, slows, nullify magic, heal, rune, mana/hp regen, ds, stun, haste, death save ect...with summon durations. I think that would be more exciting than a bot or box. It would be a bit of a random burst of usefulness not completely reliable, but enough to help out over the course of sustained fights. They could start off really lame at early levels too like summon a skunk, rat, snake, spider, tadpole, bat, ect and get progressively cooler eventually.
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