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  #1  
Old 09-06-2015, 05:56 PM
Yummy
Sarnak
 
Join Date: Feb 2014
Posts: 71
Default

Updated.

It had one very glaring flaw where I broke LUA scripts due to not moving lua_modules. Embarrassing, but it is now in the guide. I have added a few other tweaks but nothing as substantial.
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  #2  
Old 10-12-2015, 09:31 PM
camryfu
Fire Beetle
 
Join Date: Oct 2015
Posts: 22
Default

First, thanks for your guide.

I follow your guild to setup my own eqemu server include loginserver, everything seems setup correctly, and I got RoF(or RoF2) from this link:

** REDACTED **

unzip it into a folder, change eqhost.txt to my loginserver like this:
[LoginServer]
Host=172.16.10.48:5999

=====

my eqemu_config.xml:

<?xml version="1.0"?>
<server>
<world>
<shortname>LATTE</shortname>
<longname>LATTE EQ</longname>

<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>172.16.10.48</address> -->
<!-- <localaddress>172.16.10.48</localaddress> -->

<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>172.16.10.48</host>
<port>5998</port>
<account></account>
<password></password>
</loginserver>

<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<unlocked/>

<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="127.0.0.1" port="9000" telnet="disable"/>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>ifjhgyt7r6v7vrv5kbfdshdjffkhbfuvydr678ccvbn09 86fr</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>

<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>localhost</host>
<port>7778</port>
</chatserver>

<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>localhost</host>
<port>7778</port>
</mailserver>

<zones>
<defaultstatus>20</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>

<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>127.0.0.1</host>
<port>3306</port>
<username>root</username>
<password>123321</password>
<db>peq</db>
</database>

<qsdatabase>
<host>127.0.0.1</host>
<port>3306</port>
<username>root</username>
<password>123321</password>
<db>peq</db>
</qsdatabase>

<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>

<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>

===
and my login.ini:

[database]
host = localhost
port = 3306
db = peq
user = root
password = 123321
subsystem = MySQL

[options]
unregistered_allowed = TRUE
reject_duplicate_servers = FALSE
trace = TRUE
world_trace = FALSE
dump_packets_in = FALSE
dump_packets_out = FALSE
listen_port = 5998
local_network = 172.16.10.

[security]
plugin = EQEmuAuthCrypto
mode = 5

[Titanium]
port = 5998
opcodes = login_opcodes.conf

[SoD]
port = 5999
opcodes = login_opcodes_sod.conf

[schema]
account_table = tblLoginServerAccounts
world_registration_table = tblWorldServerRegistration
world_admin_registration_table = tblServerAdminRegistration
world_server_type_table = tblServerListType


I can login , can see my server in list, join it, and create character, but hang w while and crash when I click "enter world"

my client logs (it's large so I post link below):
https://dl.dropboxusercontent.com/u/26140408/dbg.txt

I can not figure out what is goning on?

So I try to do a test, use same client and modify eqhost.txt to:
[LoginServer]
Host=login.eqemulator.net:5999

Login, select one server, join, create character, enter world, perfert!!!!

So, that's not client fault, it must be something wrong in my server.

Last edited by Uleat; 10-12-2015 at 11:31 PM.. Reason: Rule 1
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  #3  
Old 10-12-2015, 11:17 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Quote:
Originally Posted by camryfu View Post
** REDACTED **
Woh, that is highly illegal here. No matter what a forum post, even if they are affiliated with EqEmu, no client postings here.

Last edited by Uleat; 10-12-2015 at 11:32 PM.. Reason: Rule 1
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  #4  
Old 10-12-2015, 11:38 PM
camryfu
Fire Beetle
 
Join Date: Oct 2015
Posts: 22
Default

Quote:
Originally Posted by provocating View Post
Woh, that is highly illegal here. No matter what a forum post, even if they are affiliated with EqEmu, no client postings here.
I am sorry about that.
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