Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 09-10-2015, 01:58 AM
AdrianD
Discordant
 
Join Date: Dec 2013
Posts: 297
Default

I don't intend to hog all the help so I'll bump this up.

As far as your issue, if it's a source code thing, I can't help. It's still code to me.

Some may ask when you did your last source update.

Have you done any testing of your own? Taunt has worked for me up to level 50 so far. I use the stable branch from git, I don't know how that varies from Akka'a repack.

There are two rule_values directly associated with taunt, if you haven't looked at it. Check in the table `rule_values.rule_name` <Combat,TauntOverLevel> and <Combat:TauntSkillFalloff>.

This is about all I can give, hope it helps.

Sidenote: my rule_name is actually <Combat,TauntOverLevel> and <Combat,TauntSkillFalloff> with commas for ruleset_id = 10, I'm not sure if this is a typo in the source or database (at this moment).

With this in mind, and if this is part of the problem, you could change ruleset_id and see if anything changes.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:44 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3