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Spell Support Broken Spells? Want them Fixed? Request it here.

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  #1  
Old 10-30-2015, 04:18 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
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Looks like it's supposed to happen here:

https://github.com/EQEmu/Server/blob...e/mob.cpp#L500
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  #2  
Old 10-30-2015, 11:16 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
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It also does not break on racial hide, and it should. I can share the changes I made on my server if you guys want it.

This is around line 7100 on my source, but I date back to February or so.

client_packet.cpp
Code:
      
7104 	+ 	        if ((this->GetPetType() == petCharmed) && hidden)
7105 	+ 	        {
7106 	+ 	                Mob* formerpet = this->GetPet();
7107 	+ 	
7108 	+ 	                if(formerpet)
7109 	+ 	                        formerpet->BuffFadeByEffect(SE_Charm);
7110 	+ 	        }
7111 	+
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