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Old 02-17-2016, 08:24 PM
Slaymore
Fire Beetle
 
Join Date: Nov 2007
Posts: 21
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Yeah, I guess I am just being @nal .. any mob in a zone should (best practice) have the zone prefix... in my ind :)

I get that it doesnt matter what the id is from a functional view point, but from a development view its not ideal..

For example

I wanted to copy a zone in EOC then use the mass field editor to change level .. say 68-72. Now I know that I can use the mass field editor to set hit points, min max hit etc. But It would be better if I could run queries and apply formulas to them ie. set hp = level * 1000 / min hit = level* 3 / max hit = level* 5 and apply them all to zone prefix number..

Again I am just being @nal I guess... I noticed that when I spawn a new npc with #spawn then write to db with #npcspawn create it also uses the next available id number... not the next available id number with that zone prefix..

oh well .. its all good as long as it works .. just seems messy to my brain lol

thanks for the reply.
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