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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

 
 
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Old 03-27-2016, 10:01 AM
Gamer4life
Fire Beetle
 
Join Date: Jul 2015
Posts: 24
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Ok after experimenting in-game, I took my lvl 51 Druid into Mistmoore to camp for the advisor. the advisor and his two guards hit really hard. Lots of HPs. Too much for a mob that lvl. I have no memory of him being that lethal back when I played live in 2005.

My 51 Druid had a hard time killing him.

What gives? The advisor is a mid-level mob (35ish?) and took quite a while to finally kill.

I notice others have this same problem with axclassic...
Quote:
"Lower Guk mobs on steroids"
http://forums.axclassic.com/viewtopic.php?f=1&t=2792
Seems like dungeons zone mobs hit harder than normal. Lower lvl n00bie zones this is not problem. Mobs are behaving normal.

It's only mid to high level zone mobs that are doing this.

I haven't tried out the other dungeons.

I did read Lower Guk had this same problem.

I'd hate to keep tweaking the ax database because it might effect game stability.

What I have works fine, never crashes, no error messages, etc. perfectly stable. Any ideas?
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