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  #11  
Old 12-29-2002, 08:09 AM
just_add_water
Hill Giant
 
Join Date: Mar 2002
Location: //say $network
Posts: 138
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Archery - --= Got logs and being worked on

Cast Interuptions, conc checks, etc ---= All done

Boats - ---= This is a bit tricky, it can be done (easily) but some problems will arise if its done

AA - }These need to be collected by packet collector
Disciplines }
PoP AA abilities } http://forums.eqemu.net/viewtopic.php?t=4596

Tradeskills ---= Done, also forge will work in the next release

WANDERING MOBS - ----= Done, will work in next release

Random loot would be nice ---= I think this is done by the DB, so it shouldn't be hard to edit

Factions ---= Done, can be changed by quests,killing etc

Aggro ---= Done, multi mobs will aggro, also stuff like furry will work in next release

----------------------

resists ---= I'm 99% sure, that these work

accurate damage output by mobs ---= Damage is done by a formula, so someone good in math (that has a eqlive account) should work on this ^_^

loot --= loot works 100%
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