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Old 12-30-2002, 07:04 AM
jbj3
Fire Beetle
 
Join Date: Dec 2002
Posts: 3
Default Question/problem with model viewer

Hi,
I have downloaded and installed the latest version. It seems
to run without a problem. I have also done a fresh install
(from a fairly old EQ disk) and patched without problems.
It shows the .s3d files and loads them (I did not see a chequip.s3d
though, but several global*_chr.s3d type files). When I
load the .wld file I get a list of files which are obviously character
related. If I choose one, the textured model shows, but much
of the geometry is displaced (imploded?). The exception
are head files which seem to be ok. I have also looked at
some zone files and the object files within. The problem
occurs when looking at local monster models there.
I have tried turning scale off, but model is so large I can't
really look at it (no apparent zoom in the viewer window?)
I have also tried exporting, but the problems persist in
the exported model when viewing (I do not have studio max
to try that however).
Any help on what I am doing wrong?
Thanks,
J.B.
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