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  #1  
Old 03-20-2017, 11:22 AM
GRUMPY
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The website is already in the development stage, which I will include a changelog listing the ongoing work being done.
Yesterday I tackled a few little odds and ends. Got some pok stones fixed and got rid of the lobby and baz doors altogether.
Next on agenda is getting rid of the "out of era" AA's and putting all the gnolls back in splitpaw.
Just as Secrets had planned, there is only a "small few" modern features left in for this intended era, and everything else
will stay on track, with no compromises. It's not a matter of trying to produce something similiar to others, but in reality,
when we have a big list of servers like we do already, running into repetitive content is to be expected.
Many players out there have their "game plan" for what they enjoy and I have mine. As we speak, everytime I log on,
I get that emote, "You have gotten better at having fun"
  #2  
Old 03-20-2017, 03:04 PM
NostalgiaEQ
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mabye we can split the work of getting the knolls in splitpaw since I need to do that too.

Were you thinking of just getting rid of the elementals then looking at p99 wiki or whatnot to change the spawn coords of the knolls that are currently outside the lair to inside by changing their zone in the spawn2 table and coords?
  #3  
Old 03-20-2017, 04:54 PM
GRUMPY
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Join Date: Oct 2016
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Quote:
Originally Posted by NostalgiaEQ View Post
mabye we can split the work
A lot of this is development I have already done on my own project long ago, which was headed in the same
direction as this one. This project with Secrets work came up as a very sudden, spontaneous thing, prompting
me to put my own work on the shelf, but it's just a matter of running a few queries to incorporate some of
my own work into this server. There's no need to delete the elementals to replace them with gnolls.
In the DB, most of the NPC Id's are 18000 - 18112. Just edit those to race 39 and adjust the levels, stats,
etc. Move all the gnolls in Karana to the proper spawn points in paw and rename the elementals to various
gnoll names. From there it's just a matter of picking away at spawn details and loot.
  #4  
Old 03-20-2017, 06:21 PM
NostalgiaEQ
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hmm cool didn't know they just replaced the basic knolls with elementals one for one. So basically if you convert the elementals at their current spawn points to knolls and add in the special knolls then you have it back to pretty much classic?

Any ideas on fixing boats?
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