Quote:
Originally Posted by kokey98
the sole goal is not assumed to be population, but without some consistent level of pop. most won't leave their server open for long.
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Quote:
Originally Posted by kokey98
i see some with 0 that have been running for years.
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This says a lot about the "
confilict of interest" that may occur between a new server and the player community, leaving no happy medium between John Doe
server dev and Jack-B-Nimble solo player. If one is putting an effort into the preferences of the public player base when developing a server, it's difficult to
even think about knowing what players do enjoy. When you look at all those (unsuccessful) "What are you looking for?" threads with maybe 10 replies out of
several hundred players, it leaves John Doe guessing at what he
thinks may be a cool idea. It's not like you can rely on the polls for this campaign. Just roll
the dice and see what happens. The intentions and/or goals of John Doe wanting other players on his server, I guess, would vary. Some people would be
content with a small handful of players, while others may only be out to win a popularity contest, in which I advise people like that to see Shania, because,
"That don't impress-ah-me much" I don't think any less, or any more of a server that sits there with 0-5 players, than a server with 500 players. I would
actually respect and admire someone who would leave their server up with 0 population for a few years. It's not like you just opened a corner store, threw
up an open sign, and if no customers show up, you had to close the doors. It may be a different story when a server dev puts himself in a position with costs
incurred and relies on donations from players to help out, but I'm sure both the players and server owner are aware of the high risks of things going sour on
either end. On the bright side, having a 0-5 player count, a solo dev is not going to get "burnt out" running the server.