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Old 03-14-2018, 09:46 PM
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Uleat
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Join Date: Apr 2012
Location: North Carolina
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If you're not dropping clients or crashing servers, I wouldn't worry about it.

Zoning is not part of the 'normal gameplay' experience, in that it's a very limited action in terms of what gameplay actually is.

To log a client into the game, or to change zones, sends an immense amount of data at one time. This, obviously, increases the communication requirements
on a per-client basis.


PEQ uses the same server code as what is available for download for private servers.

http://www.eqemulator.org/index.php?...nfo&worldid=55

As of that posting, there are 442 players online - showing a max of 955 players.
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