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  #1  
Old 01-13-2003, 04:55 PM
dhayward
Fire Beetle
 
Join Date: Jan 2003
Posts: 5
Default Spells not quite working ?

I have tried to duplicate my characters from EQ live to my server so that I can continue to build the same toons, I have noticed that my only caster "a Mage" has seriuos problems with spell casting. when I try to cast a pet it completes the cast but never creates the pet and the spell bar goes grey and cannot be used, also I lose access to all my hot keys and cannot lift items from inventory. This has made spell casters unusable for me, am I alone in this problem ? maybe its just me .

I am using the latest vesion of the emulator and everything seems to work fine, or as well as I would expect.
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  #2  
Old 01-14-2003, 08:44 AM
kathgar
Discordant
 
Join Date: May 2002
Posts: 434
Default

The problem is the client does not think you are finished casting the spell, if you tell us which version you are using.. which spells_end.txt and such I can track it down
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  #3  
Old 01-14-2003, 09:10 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

a way to fix it so you don't have to log is to use the #castspell command after your frozen.

I sometimes have problems with using certain spells, or an item that had an error when summoning (i believe that was fixed awhile ago) all i had to do was #castspell 1212 (or any spell, but this was GM Speed) and it unfroze me.
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  #4  
Old 01-14-2003, 02:05 PM
Lurker_005
Demi-God
 
Join Date: Jan 2002
Location: Tourist town USA
Posts: 1,671
Default

I mentioned it in the bugs thread, but using the 4.1 release and spells_en.txt last patched 1-5-03 clicking on a manastone faster than once a second will reproduce this for me. Seems to mostly be how fast you try to recast that triggers it.
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