Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old 09-25-2020, 10:31 PM
Huppy's Avatar
Huppy
Demi-God
 
Join Date: Oct 2010
Posts: 1,332
Default

Just thought i would mention some trivial info for people "new" to this that may not have the knowledge, yet. In the database, there is a table called spells_new. It contains all the spells, that your server is using, or going to use.
As Uleat was implying above, it's 'recommended" that your spells_us.txt file (and 3 others) match the table(s) in your database. That is easily accomplished, by running the export_client_files in your server folder. (as long as you have a subfolder named "export" in your main server folder. Running that will generate the 4 client files. spells_us.txt, dbstr_us.txt, basedata.txt and skillcaps.txt. Copy those files over to all your clients. The basedata and skillcaps files go in the client/Resources folder. The other 2 go in your client main folder.
This is not guaranteed to fix anyone's spell problems, but it can help to rule out any conflicts with that issue.

Last edited by joligario; 09-26-2020 at 04:51 AM.. Reason: Added “all clients”
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:55 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3