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  #1  
Old 01-05-2021, 12:49 PM
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Splose
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By the time you recompile it'll probably be #worldwide.

You can zone everyone with it as well now. If there's any more functionality you can think of with it let me know.
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  #2  
Old 01-05-2021, 02:29 PM
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Secrets
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Quote:
Originally Posted by Splose View Post
By the time you recompile it'll probably be #worldwide.

You can zone everyone with it as well now. If there's any more functionality you can think of with it let me know.
Lua/Perl integration :P
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  #3  
Old 01-05-2021, 04:58 PM
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Quote:
Originally Posted by Secrets View Post
Lua/Perl integration :P
It is.. I'm just pulling it from quest manager I didn't write any of the methods to do what it does.

Idk if it's in Lua but a ton of worldwide stuff was added to perl recently. Signals, EntVars, Task stuff.. It was pretty much anything you can think of.

Very useful I don't see a lot of people using it though :(
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  #4  
Old 01-05-2021, 07:20 PM
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Quote:
Originally Posted by Secrets View Post
Lua/Perl integration :P
That was my first thought as well. My gears are already grinding with possiblities.

Quote:
Originally Posted by Splose View Post
By the time you recompile it'll probably be #worldwide.
Only takes a few minutes on my box.
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  #5  
Old 01-05-2021, 10:28 PM
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Quote:
Originally Posted by Huppy View Post
That was my first thought as well. My gears are already grinding with possiblities.
It was before I made this command. There are many others as well.

Code:
QuestManager::WorldWideCastSpell(uint32 spell_id, uint8 min_status, uint8 max_status)
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