Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Windows Servers

Archive::Windows Servers Archive area for Windows Servers's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 04-21-2003, 03:44 PM
Arradine
Fire Beetle
 
Join Date: Apr 2003
Posts: 5
Default 1017 Error and IP Address troubles

Alright. I have two computers (Desktop and Laptop) running on a network, and a third computer (Seizure-box) running every now and then when it's fucked up little wireless box decides it's not gonna have the epilepsy.

I am able to run an EQEMU server on Desktop. I can log in from Desktop and/or Laptop. However, my world address at the time was an internal network address, so my friend from an outside computer (DirtyFrenchMan) cannot connect. I set the LoginServer to listen on my IP address, which doesn't seem to be working out for Desktop, DirtyFrenchMan, or Laptop. I cannot get a server running that is accessible outside the network.

(Essentially that breaks down to: I changed 192.168.*.* to my IP address and fit hit the shan)

Any help?

DirtyFrenchMan is running Windows 98.
Dekstop is running Windows XP.
Laptop is running Windows XP.

==========================================
[LoginServer]
loginserver=eqlogin1.eqemu.net
loginserver2=eqlogin2.eqemu.net
loginport=5999
loginport2=5999
worldname=Arradine's
worldaddress= [THIS is where the confusion is]
locked=false
account=
password=

[WorldServer]
Defaultstatus=
Unavailzone=

[LoginConfig]
ServerMode=Standalone
ServerPort=5999
UplinkAddress=
UplinkPort=
UplinkAccount=
UplinkPassword=
====================================
[Database]
host=localhost
user=Admin
password=hellno
database=eq
compression=off
====================================

So...
Reply With Quote
  #2  
Old 04-22-2003, 02:47 PM
vetoeq
Hill Giant
 
Join Date: Apr 2003
Posts: 125
Default

Your world address needs to be a public address which you can get from http://www.whatismyip.com.

However, if you are using a NAT'ed connection you are going to do some portforwarding from 5999, 7995-7999 from the outside to the server box at a minimum.

--
VetoEQ
Reply With Quote
  #3  
Old 04-23-2003, 10:41 AM
Arradine
Fire Beetle
 
Join Date: Apr 2003
Posts: 5
Default

IP address... check.
Port forwarding... check.
World.exe launch... check.
Zone crashing... check.
Game con-

Wait. What the crap? Damn it!

Yeah. So. I tried all that stuff. I tried forwarding every port from 7000 to 8000 along with 9000 and 5999 to the server box. Then I changed everything in the files to the way the readme says and... world.exe seemed to load fine, and said it was listening on the appropriate ports... and then... zoneservers go BOOM!

=\ Anybodah?

I can get the server up so that I can connect from Laptop and Desktop, and I can see it on the EQEMU login servers. However, nobody else can log in with those settings. =\
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:25 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3