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  #1  
Old 04-24-2003, 04:51 PM
UrineTrouble
Fire Beetle
 
Join Date: Apr 2003
Posts: 15
Default Scribing Spells, And Stacks... and some other stuff too. =)

First Feature Request, Adding an argument to #summonitem that would allow me to make a certain number of something (Peridots, Bone Chips, etc).

Second... Some organization to the #scribespells command.... Its really confusing as is.


Also, as a GM, a couple of things that make NPC Creation in game a bit easier would be TERRIFIC. Like a command to Make a mob wander... or react when someone of a certain faction walked near em.

Oh well. Gnight guys, and Great job with the server =)
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  #2  
Old 04-24-2003, 05:56 PM
Jeggred
Fire Beetle
 
Join Date: Apr 2003
Posts: 7
Default well...

that first request is already in place.

for instance: #summonitem 13713 20

would summon a stack of 13713s...blue diamonds i think, not really sure offhand.

not sure how this works with non-stackable items either. haven't really looked into the code that much for #summonitem
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  #3  
Old 04-25-2003, 12:10 AM
kathgar
Discordant
 
Join Date: May 2002
Posts: 434
Default

the scribespells command just parses the spells list and gives you the spells as it goes, for it to organize them would require more memory and more cpu time and frankly not really worht it.. just go through and move the ones you are going to use and the problem is fixed
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