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Old 03-06-2002, 09:19 PM
Drawde
Dragon
 
Join Date: Jan 2002
Posts: 521
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One way of avoiding death in zones like that (Everfrost is another) is to type #goto 0 0 0 or #flymode 1 as quickly as possible (you can't always do it in time though..). I'm currently trying to find safe starting points for all the zones, which would prevent this problem (the starting coordinates are in the zone struct in the DB)
I think the variance flag determines the chance of that particular spawn appearing (if there is more than one NPC type in a spawn group).
I've no idea how to fix the head texture for giants etc., that also happens to me. There is a "helmtexture" value for NPCs but it doesn't seem to be possible to specify it in #spawn.
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