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  #7  
Old 03-24-2002, 09:19 PM
Lyenu X`Arie
Fire Beetle
 
Join Date: Mar 2002
Posts: 0
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Here's the deal... basically the whole emu is beta.. we're not even at version 1.0 yet. Combat was made so we just have a very basic test to get it all set up and working.. soon(tm) we'll work no writing in more "real" to EQ type equations to find DMG, which ATM could be done very easily. If anyone wants feel free to work on it if you know C++, thats why we released the source. When you make a game from scratch you make everything work to it's most primitive state. That means it's not what you want.. but it works and is scaleable. Once we've got the bugs worked out, and we finish what we need to get done, such as identify a lot of the unknown variables we have ATM that we don't know what they do, we'll work on improving things like combat. Doing it this way in my mind would be the best way, but I do know that some of the coders like giving you guys new features, or improving on old ones, and thats great. ATM we need to fix lag, CTD, dungen bugs (where you can't move when you zone), and a lot of other "bigger" bugs then we'll worry about those improvements. Anyways I've rambled on enough. =) This was in no way a flame to either of you.. it's just stating what I know.
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