Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 08-14-2003, 08:56 AM
mattmeck
Guest
 
Posts: n/a
Default

As far as i can tell the pets access the owners spell list, mage pets cast other mage pets, wizzy familiars cast more familiars ect. So as i stated ealier take the pet spells away from the NPC's to fix the issue.

The dervs are working on 5. so i doubt there gonna take the time required to fix a bug with 4.4.


p.s. If you manage to find another fix post it most of the servers have solved this problem the way i have stated.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:12 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3