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Old 08-30-2003, 05:12 PM
Windcatcher
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Join Date: Jan 2002
Posts: 1,175
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Well, an open-source client *would* solve a ton of problems in the long run. First, it would *always* work with the emulator, so there would never be the "don't patch to live" issue again. We'd also never have to worry about anything SOE might do, since we'd own the client and would only be using content that we already have. Also, it would solve the problem about adding new zones with OpenZone instead of overwriting existing ones, since our client could be coded to accept any zone the server tells it to use. The problem, of course, is that it's a ton of work, but if anyone is intimately familiar with a gaming engine that might greatly lessen the amount of work involved.

WC
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