|
|
 |
 |
 |
 |
|
 |
 |
|
 |
 |
|
 |
|
Archive::General Discussion Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days. |

11-07-2003, 02:03 AM
|
|
Rabaril, spamming threads with nothing pertaining to the thread is also against the rules.
|

11-07-2003, 02:57 AM
|
Fire Beetle
|
|
Join Date: Nov 2003
Posts: 6
|
|
Re:
I used to paly EQEMU a looooong time ago, just started my account back up. It seems a lot easier to use than has in the past, and I commend the devs on that
Out of curiosity, how long does it usually take for them to fix patches? I keep getting the 1017 error while trying to login to servers, and I'm assuming it's due to the recent patches in early Nov. Am I right?
__________________
Rolk
|

11-07-2003, 03:15 AM
|
|
EQEMU rule # 1, Do NOT ask for an ETA
EQEMU Rule #2 do NOT ask for an ETA
EQEMU Rule #3 the Devs = Gods
|

11-07-2003, 03:18 AM
|
Fire Beetle
|
|
Join Date: Nov 2003
Posts: 6
|
|
Re:
Quote:
how long does it usually take for them to fix patches?
|
Thank you for posting that rule matt, but I didn't ask for an ETA. I asked how long has it taken them in the past? There's a difference.  [/code]
__________________
Rolk
|

11-07-2003, 03:19 AM
|
Items Master
|
|
Join Date: Apr 2003
Posts: 293
|
|
The devs do a wonderful job of staying up with the patches. They figure them out quickly and a the new code is usually pushed to CVS a day or two after the new patches. You should see servers on the new patch shortly.
|

11-07-2003, 03:20 AM
|
|
Mangoo was nice today, normaly he is like me and refuses to answer questions that are already answered in the forums, already answered and answered this morning at that.
|

11-07-2003, 03:21 AM
|
Fire Beetle
|
|
Join Date: Nov 2003
Posts: 6
|
|
Re:
Sweet, thanks mangoo.
__________________
Rolk
|

11-07-2003, 03:21 AM
|
Items Master
|
|
Join Date: Apr 2003
Posts: 293
|
|
|

11-07-2003, 03:24 AM
|
Fire Beetle
|
|
Join Date: Nov 2003
Posts: 6
|
|
Re:
ok matt
__________________
Rolk
|
 |
|
 |

11-07-2003, 07:42 AM
|
Sarnak
|
|
Join Date: Jul 2003
Posts: 80
|
|
Quote:
Originally Posted by Scorpious2k
Quote:
Originally Posted by Edgar1898
You were talking about putting a "freeze" on a patch. Doing that would require sending ppl old files that they didnt own the copyright for, aka warez.
|
I was thinking... the patch program could just save off the current files somewhere on the player's computer the first time it is run. Then if EQ is changed, it pulls them back from the saved area and restores to the original state.
This would eliminate warez, since the player would have to have the files originally and it would only move them from the player's own backup area.
|
This is a pretty simple idea - I've even done it a couple of times for a couple of different reasons.
First make a copy of the EQ files in you EQEmu directory, we'll call this the EQEMU backup directory.
Next, patch to live and copy all the new files to the EQEmu directory, of course dont bother copying files that are the same size and date.
Finally copy the files from EQEmu backup directory back to youe EQEmu directory. Again don't bother with identical files.
Your mostly patched to EQLive, and have updated just what is needed and still able to log on.
-Jerry
|
 |
|
 |

11-07-2003, 07:52 AM
|
Sarnak
|
|
Join Date: Jul 2003
Posts: 80
|
|
Quote:
Originally Posted by Trumpcard
How do you stick to the middle of patching or not patching the code?
Then we're at the same state... We can log in, but nothing works...
|
Its just my opinion, that the most efficient thing to do is to not worry about new players get on with every patch at the exact moment a new patch occures.
Instead, take a month:
some developers working on tweaking the current EQEmu.
some devolopers find what needs to be updated for the current EQlive patch.
Accept the fact the people new to EQEmu might haveto wait a bit, make sure current user knows it is their reponsability to make a backup of the current working EQlive patch.
-Jerry
|

11-07-2003, 08:44 AM
|
Demi-God
|
|
Join Date: Jun 2002
Posts: 1,693
|
|
Jerry, I hold you personally responsible for making the newbies pleasant when they come too late into a patching period.
 Welcome to the wrecking crew. :twisted:
__________________
It's never too late to be something great.
|

11-07-2003, 11:09 PM
|
 |
Demi-God
|
|
Join Date: Mar 2003
Location: USA
Posts: 1,067
|
|
Quote:
Originally Posted by mattmeck
how would someone who starts playing 5 patches after the freeze get the files needed to play?
|
But it avoids the distribution of the files. That keeps it legal.
And there isn't a freeze exactly. More of a check-point. A time when the emu is known to be compatable with the client. As it is updated the patcher restores a more current version automatically. So it would be keeping backups of several releases of the client.
If a new person came in when it was broken, he would have to wait for the emulator to catch up to the oldest version of the client that he has. Maybe a "whine" button could be added to the gui to make it easier for them....
It isn't the best way to do it maybe, but it would be 100% legal and take the need for the player to keep track of what version he has and do it for him.
__________________
Maybe I should try making one of these servers...
|

11-08-2003, 06:54 AM
|
Hill Giant
|
|
Join Date: Sep 2003
Posts: 154
|
|
another possibility
I have an idea that will avoid warez and still let everyone play with a non changing version possibly. Im not great at programming nor do i know the ins and outs of the eq file system so if this wont work disregard it. My idea is why can't we all buy the eq evolutions disk set and just use that as the base version non patched. never patched. any noob can buy the disks and its all legal. Is there any reson that this would not work?
__________________
For Power, For Inovation, Gnomercy Forever!
|

11-08-2003, 08:36 AM
|
Sarnak
|
|
Join Date: Apr 2003
Location: Varies, from hotspot to hotspot
Posts: 33
|
|
um, minor comment Wumpas.
Do you know where the client was patched to when the Evolution master disks were sent to the publisher for manufacturing?
I know that I don't, but at a guess I'd say it was at least a few patches before they actually hit the market.
Plus, there are many that just plain refuse to spend yet another wad of $ on software they already have, just to get it in a prettier package.
Don't get me wrong, I think its a good idea, but I believe it to be outside the scope of EQemu's intent. Now if you could find people willing to do side developement it might be a different story.....
Anyway, afk again until the next go round.
__________________
History is written by the victorious, facts often do not play a part.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -4. The time now is 05:55 PM.
|
|
 |
|
 |
|
|
|
 |
|
 |
|
 |