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  #1  
Old 12-03-2003, 01:23 PM
jardar
Fire Beetle
 
Join Date: Mar 2003
Posts: 8
Default fix in the works for spells in 5.1?

just wondering if there was a fix in the works for the bug with spells being used in eqemu 5.1? and maybe some of the zone points? also seem to be some messed up zones for me, such as sebilis, low guk, nexus. those some of the zones that crash at one minute of being in them. Thanks in advance for any responses on this subject.
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  #2  
Old 12-03-2003, 02:41 PM
rockocool
Sarnak
 
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Location: california
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I am looking for answers to these questions too. Thanks!
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  #3  
Old 12-03-2003, 04:27 PM
Edgar1898
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spells work fine...
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  #4  
Old 12-04-2003, 10:04 AM
jardar
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and which db is it where the spells work correctly?
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  #5  
Old 12-04-2003, 10:07 AM
a_Guest03
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Lethal was only defending his code. The code is operational. I don't know what problems you've had with spells, and what databases/client changes might fix it. You didn't really give us much to work with here.
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  #6  
Old 12-04-2003, 10:21 AM
rockocool
Sarnak
 
Join Date: Mar 2003
Location: california
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I have another post in win32 server support, describing this problem, here I am quoting myself.
"It happens to my 5.1 server and most 5.1 server I have tried to connect to.

I have seen dozens of posts regarding this issue, and sounds like it is because some old scrolls in the item table that pointed to wrong spells. But after I checked the item table (from tcsmyworld's latest database), take minor shielding scroll for example, both the nodrop one with a star in the name and the normal one, they both point to spell 288. And I checked spell_en.txt, it is indeed spell 288. And I can also use #cast 288 to cast this spell in game. So I dont understand where does the mismatch come to play? Is it because of the level requirement of that spell? then which field has that information in which table, and how can I correct this problem without having to manually correct them one by one? "

Regarding the level requirement, I just checked myself, clearly not in the item table. Is there another table which describes spell level requirement?

The symptom? when you tried to scribe a spell, it says "error scribing spells because you can not use spell at that level" or something like that. And then the client input is frozen. THen if you are a GM, sometimes you can get around this by giving yourself a few levels up, then you can scribe the spell into your book, but when you tried to memorize this spell, you got same error. Then if you port an old character in who already got that spell memorized, and you tried to cast it, you will get same error again. So in these three different instances I observed this error.

I know it may has nothing to do with codes like the developers has repeatedly said that, but when I use tcsmyworld's lastest database, it works fine with 5.0 but not with 5.1, it make you think something has been changed in 5.1 that contributed to this problem. Clearly it wasnt the Renaming of the two fields in item table. Then it must be something else.

Anyway, I hope someone who knows can help. Because I saw in some 5.2 servers they dont have this problems any more. They are still using tcsmyworld's db I am pretty sure, did they change something in their database, or the 5.2 code is changed, that, I know nothing of.
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  #7  
Old 12-04-2003, 10:32 AM
jardar
Fire Beetle
 
Join Date: Mar 2003
Posts: 8
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yes exactly what above post stated, so if anyone has a fix for it, that would be great as i love to play caster.
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  #8  
Old 12-04-2003, 01:10 PM
Edgar1898
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that has previously been fixed in 5.2, check the bug forum
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  #9  
Old 12-04-2003, 03:05 PM
rockocool
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Thanks, problem solved. See the post in win32 support forum.
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