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  #11  
Old 12-08-2003, 05:02 PM
Sauron
Fire Beetle
 
Join Date: Mar 2002
Posts: 24
Default

It looks like the class numbers in the admin tool are not up to date.

I did some expermenting and this seem to be the cause of some more issues.
After the first error about the field 'name' not found in npc_types. If you close out the admin tool and re-enter it you get no errors initially. However once you go into the npc tab you get an error:

"Access Violation at address 0053A6E3 in module 'FQAdmin.exe'. Read of address 00000000."

Now some of the NPCs that should be showing up in that list have class numbers above 32 which according to the out dated class list would be the max.
Now I could be wrong although I do alot of freelance programming in C++ and Visual Basic my debugging skills are somewhat lacking but I would tend to think that the outdated classes are linked to this.

The classes.txt file in the admin tool directory should look like this:
Code:
1 Warrior
2 Cleric
3 Paladin
4 Ranger
5 Shadow Knight
6 Druid
7 Monk
8 Bard
9 Rogue
10 Shaman
11 Necromancer
12 Wizard
13 Magician
14 Enchanter
15 Beastlord
20 GM Warrior
21 GM Cleric
22 GM Paladin
23 GM Ranger
24 GM Shadow Knight
25 GM Druid
26 GM Monk
27 GM Bard
28 GM Rogue
29 GM Shaman
30 GM Necromancer
31 GM Wizard
32 GM Magician
33 GM Enchanter
34 GM Beastlord
40 Banker
41 Shopkeeper
61 Adventure Merchant
however updating the classes.txt file only seems to create more problems because the FQAdmin pulls an error and stops loading all of it's files as soon as it detects that there are more than 32 lines in the classes.txt file.

Anyway not sure if this helps any. Just my insight into one of the bugs. Almost everything else works great though. With how many changes have taken place in 5.0 there was bound to be a few bugs here and there.
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