Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old 12-24-2003, 06:56 AM
maethwyn
Fire Beetle
 
Join Date: Dec 2002
Posts: 11
Default

And here is the maxdmg table I came up with (same heading as HP model above (i.e. - level cid01 cid02...):

Code:
5	5	5	5	4	3
6	5	5	6	4	4
6	6	6	6	5	4
7	6	6	7	5	4
7	7	7	8	5	5
8	7	7	8	6	5
8	8	8	9	6	6
9	8	8	9	7	6
9	9	9	10	7	6
16	15	14	16	12	10
17	16	15	18	12	11
18	17	16	19	13	12
19	18	17	20	14	13
20	19	18	21	15	13
21	20	19	22	16	14
22	21	20	23	17	15
23	22	21	25	17	16
25	23	22	26	18	16
26	24	23	27	19	17
38	36	34	40	28	25
40	38	36	42	29	26
41	39	37	43	31	27
43	41	39	45	32	29
45	42	40	47	33	30
46	44	42	49	34	31
48	45	43	50	36	32
50	47	45	52	37	33
51	49	46	54	38	34
53	50	48	56	39	35
71	68	64	75	53	48
74	70	66	77	55	49
76	72	68	80	56	51
78	74	70	82	58	52
80	76	72	84	60	53
82	78	74	87	61	55
85	80	76	89	63	56
87	82	78	91	65	58
89	85	80	94	66	59
91	87	82	96	68	61
116	110	104	122	86	77
119	113	107	125	88	79
121	115	109	128	90	81
124	118	112	131	92	83
127	121	114	134	94	85
130	123	117	136	97	87
133	126	119	139	99	88
135	128	122	142	101	90
138	131	124	145	103	92
141	134	127	148	105	94
And the SQL:
UPDATE npc_types SET maxdmg = ( 3.90 * (( level * (TRUNCATE(level / 10, 0)+1)) + 8 ) / 7 ) WHERE class IN ( 1 ) AND ( level < 50 );
UPDATE npc_types SET maxdmg = ( 3.70 * (( level * (TRUNCATE(level / 10, 0)+1)) + 8 ) / 7 ) WHERE class IN ( 3, 5 ) AND ( level < 50 );
UPDATE npc_types SET maxdmg = ( 3.50 * (( level * (TRUNCATE(level / 10, 0)+1)) + 8 ) / 7 ) WHERE class IN ( 4, 8 ) AND ( level < 50 );
UPDATE npc_types SET maxdmg = ( 4.10 * (( level * (TRUNCATE(level / 10, 0)+1)) + 8 ) / 7 ) WHERE class IN ( 7, 9, 15 ) AND ( level < 50 );
UPDATE npc_types SET maxdmg = ( 2.90 * (( level * (TRUNCATE(level / 10, 0)+1)) + 8 ) / 7 ) WHERE class IN ( 2, 6, 10 ) AND ( level < 50 );
UPDATE npc_types SET maxdmg = ( 2.60 * (( level * (TRUNCATE(level / 10, 0)+1)) + 8 ) / 7 ) WHERE class IN ( 11, 12, 13, 14 ) AND ( level < 50 );
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:49 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3