Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #22  
Old 04-14-2002, 01:08 AM
Rico
Fire Beetle
 
Join Date: Jan 2002
Posts: 28
Default

Im no modder, so what I am about to post you'll have to put into code...more likely its just some n00b crap I decided to post, might not even be helpful )...

You could try something like
Task Object 'Guard X' to walk to #Loc 'X,Y,Z'

Object 'Guard X' in #loc 'X, Y, Z'
SAY:'Well, here we are infront of the bakery, I can smell those delicious muffins now'

Object 'Guard X' said 'X X X' then Task Object Guard 'X' to walk to#loc 'X,Y,Z'

you could also try spawning invisible 'Flags' for them to goto like Task Object 'Guard X' to walk to 'Flag X'
and you could try playing around with with the Task like,
Chat Contains: 'trouble'
Task Object 'Guard X' to run/attack to 'Flag X'

again I know NOTHING about editing :o , so feel absolutely free to flame away at me
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:51 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3