Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #29  
Old 01-29-2004, 09:18 AM
diolas
Fire Beetle
 
Join Date: Jan 2004
Posts: 27
Default

Ok, I'll give that a try. I have played on the test server for a bit already. A few things I noted:
- Low lvl mobs have way too much hp. Lvl 1 mobs were giving me a hard time at lvl 2. I'm pretty sure it's not the damage output, just the number of hp's they have.

- Need to fix the safe co-ordinates for qeynos aqueducts. The current one makes you die when you pop in at some times. I'll get you the exact co-ordinates to use for each zone in tonight or tomorrow.

- Starting Human Sk's in Qeynos (bertox) need starting gear as well as the Necros.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:01 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3