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  #1  
Old 03-20-2004, 08:05 AM
later
Fire Beetle
 
Join Date: Mar 2004
Posts: 21
Default Can go in, but Appeared the new problem!

SHOW:

everquest has detected that your client may have crashed

it is often possible to determine where and why the crash occurred.
click yes to send this data back to the developers in an effort to help the stability of the game.

the only personal information that will be sent with the data is the character logged in, the server they were on and zone they were in at the time.
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  #2  
Old 03-20-2004, 08:19 AM
Monrezz's Avatar
Monrezz
Dragon
 
Join Date: Mar 2003
Location: #loc
Posts: 745
Default

Thanks for that!

But, if you want us to help you need to tell us more info, not just the error dialog. What version are you using, what server were you trying to connect to, do you have a firewall, when did you last patch?

Posting the error message doesn't really help.
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  #3  
Old 03-20-2004, 01:00 PM
later
Fire Beetle
 
Join Date: Mar 2004
Posts: 21
Default

microsoft windows 2000 service pack4
not open firewall
eq edition 1.5
EQHOST:
[Registration Servers]
{
"61.172.243.190:5999"
}
[Login Servers]
{
"61.172.243.190:15900"
"61.172.243.190:15901"
"61.172.243.190:15902"
"61.172.243.190:15903"
}
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  #4  
Old 03-20-2004, 01:21 PM
Monrezz's Avatar
Monrezz
Dragon
 
Join Date: Mar 2003
Location: #loc
Posts: 745
Default

eq edition?

What exactly are you trying to connect to, MiniLogin or EQEMu listed servers?

When did you last patch?

If MiniLogin, what version are your server files?


If EMu Servers, change your EQhost.txt to:
[Registration Servers]
{
"eqlogin1.eqemulator.net:5997"
"eqlogin2.eqemulator.net:5997"
"eqlogin3.eqemulator.net:5997"
}
[Login Servers]
{
"eqlogin1.eqemulator.net:5997"
"eqlogin2.eqemulator.net:5997"
"eqlogin3.eqemulator.net:5997"
}


If MiniLogin, change your EQhost.txt to:
[Registration Servers]
{
"localhost:5997"
}
[Login Servers]
{
"localhost:5997"
}
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  #5  
Old 03-20-2004, 03:08 PM
later
Fire Beetle
 
Join Date: Mar 2004
Posts: 21
Default

Thanks for your solution! I understood

It worked,but Appeared the new problem!

everquest has detected that your client may have crashed

it is often possible to determine where and why the crash occurred.
click yes to send this data back to the developers in an effort to help the stability of the game.

the only personal information that will be sent with the data is the character logged in, the server they were on and zone they were in at the time

[Status] CURRENT_ZONE_VERSION: EQEMu 0.5.5-DR1
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading loot tables
[Status] Loading doors
[Status] Loading guilds
[Status] Loading factions
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] command_init(): Warning: Command 'help' defaulting to access level

0!
[Status] command_init(): Warning: Command 'version' defaulting to access

level 0
!
[Status] command_init(): Warning: Command 'serversidename' defaulting to

access
level 0!
[Status] command_init(): Warning: Command 'loc' defaulting to access level

0!
[Status] command_init(): Warning: Command 'flag' defaulting to access level

0!
[Status] command_init(): Warning: Command 'si' defaulting to access level

0!
[Status] 157 commands loaded
[Status] Entering sleep mode
Connected to worldserver: 127.0.0.1:9000
[Status] Weather should change in 2060 seconds
Init: Loading zone lists, zone state or spawn list, player corpses
Zonepoints loaded into memory
, timezone data - Done. ZoneID = 62; Time Offset = 0
Reading zhdr file './cfg/felwitheb.cfg'
Using database for safe coords.
Zone safe coords are x = -790; y = 320; z= -10.25
[Status] Loading Objects from DB...
[Status] Loading Ground Spawns from DB...
[Status] Loading doors for felwitheb ...
[Status] Done loading doors for felwitheb ...
Petition 1 pettime = 1075244406
Petition 20 pettime = 1077476008
Petition 44 pettime = 1077493301
Petition 54 pettime = 1075595761
[Status] Zone Bootup: felwitheb (62)
Unknown ZSopcode:768 size:104
[Status] 98361 New client from ip:127.0.0.1 port:2825
[Error] HandlePacket() Opcode error: Unexpected packet during

CLIENT_CONNECTING:
opcode: 0x02f8, size: 4
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  #6  
Old 03-21-2004, 02:54 AM
later
Fire Beetle
 
Join Date: Mar 2004
Posts: 21
Default

[Status] Using database 'eq5' at localhost
[Status] CURRENT_WORLD_VERSION:EQEMu 0.5.5-DR1
[Status] Loading variables..
[Status] Loading zones..
[Status] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=26679, max id=68199
[Status] ./LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading ./addon.ini..
[Status] Loading EQ time of day..
[Status] Reboot zone modes ON
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
Breaking bards...done
TCP listening on: localhost:9000
World server listening on: localhost:9000
Connected to LoginServer: localhost:5999
23984 New TCP connection: 127.0.0.1:1170
23984 New TCP connection: 127.0.0.1:1171
23984 New TCP connection: 127.0.0.1:1172
23984 New TCP connection: 127.0.0.1:1173
New zoneserver: #1 127.0.0.1:1173
New zoneserver: #2 127.0.0.1:1172
New zoneserver: #3 127.0.0.1:1171
New zoneserver: #4 127.0.0.1:1170
Zoneserver SetConnectInfo: 127.0.0.1:1170: localhost:7997
Zoneserver SetConnectInfo: 127.0.0.1:1171: localhost:7999
Zoneserver SetConnectInfo: 127.0.0.1:1172: localhost:7995
Zoneserver SetConnectInfo: 127.0.0.1:1173: localhost:7996
24164 New TCP connection: 127.0.0.1:1174
New zoneserver: #5 127.0.0.1:1174
Zoneserver SetConnectInfo: 127.0.0.1:1174: localhost:7998
50392 New client from ip: 127.0.0.1 port: 1177
Logged in: Local: eqemu
Received unknown opcode: 0x02ee size:0 bytes
Received unknown opcode: 0x0285 size:188 bytes
0: 02 00 00 00 06 00 00 00 - 06 00 00 00 02 00 00 00 | ................
16: 7B 05 00 00 01 01 00 01 - 01 41 4D 44 20 41 74 68 | {........AMD Ath
Attempting autobootup of felwithea (61) for Taaxapap
Zoneserver SetZone: localhost:7998 felwithea (61)
Enter world: Taaxapap: felwithea (61)
Zoneserver SetZone: localhost:7998 felwithea (61)
Client disconnected
Removing client from ip:127.0.0.1 port:1177
Zoneserver SetZone: localhost:7998 (0)
Zoneserver SetZone: localhost:7998 (0)
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  #7  
Old 03-21-2004, 02:56 AM
later
Fire Beetle
 
Join Date: Mar 2004
Posts: 21
Default

[Status] CURRENT_ZONE_VERSION: EQEMu 0.5.5-DR1
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading loot tables
[Status] Loading doors
[Status] Loading guilds
[Status] Loading factions
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] command_init(): Warning: Command 'help' defaulting to access level 0!
[Status] command_init(): Warning: Command 'version' defaulting to access level 0
!
[Status] command_init(): Warning: Command 'serversidename' defaulting to access
level 0!
[Status] command_init(): Warning: Command 'loc' defaulting to access level 0!
[Status] command_init(): Warning: Command 'flag' defaulting to access level 0!
[Status] command_init(): Warning: Command 'si' defaulting to access level 0!
[Status] 157 commands loaded
[Status] Entering sleep mode
Connected to worldserver: 127.0.0.1:9000
[Status] Weather should change in 3418 seconds
Init: Loading zone lists, zone state or spawn list, player corpses
Zonepoints loaded into memory
, timezone data - Done. ZoneID = 61; Time Offset = 0
Reading zhdr file './cfg/felwithea.cfg'
Using database for safe coords.
Zone safe coords are x = 94; y = -25; z= 3.75
[Status] Loading Objects from DB...
[Status] Loading Ground Spawns from DB...
[Status] Loading doors for felwithea ...
[Status] Done loading doors for felwithea ...
Petition 1 pettime = 1075244406
Petition 20 pettime = 1077476008
Petition 44 pettime = 1077493301
Petition 54 pettime = 1075595761
[Status] Zone Bootup: felwithea (61)
Assigning waypoints for grid 1063 to Guard_Mystan00...
done.
[Status] 93885 New client from ip:127.0.0.1 port:1187
[Error] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING:
opcode: 0x02f8, size: 4
[Error] Client error:
[Error] Error message:
Client linkdead: Taaxapap
Dropping client: Process=false, ip=127.0.0.1, port=1187
[Status] Zone Shutdown: felwithea (61)
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  #8  
Old 03-21-2004, 02:57 AM
later
Fire Beetle
 
Join Date: Mar 2004
Posts: 21
Default

Depressed! :( :( :( :( :( :(
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  #9  
Old 03-21-2004, 03:28 AM
samandhi's Avatar
samandhi
Demi-God
 
Join Date: Aug 2003
Posts: 1,056
Default

On a guess it looks as though they DIDNT fix the amd/nvidia problem with the 10th or the 18th patch ...
Quote:
Received unknown opcode: 0x02ee size:0 bytes
Received unknown opcode: 0x0285 size:188 bytes
0: 02 00 00 00 06 00 00 00 - 06 00 00 00 02 00 00 00 | ................
16: 7B 05 00 00 01 01 00 01 - 01 41 4D 44 20 41 74 68 | {........AMD Ath
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  #10  
Old 03-21-2004, 03:36 AM
later
Fire Beetle
 
Join Date: Mar 2004
Posts: 21
Default

SYSTEM:WIN2000 DX9.0 AMD1600+ radeon8500 256DDR
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  #11  
Old 03-21-2004, 03:38 AM
later
Fire Beetle
 
Join Date: Mar 2004
Posts: 21
Default

Have the method of the solution?
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  #12  
Old 03-21-2004, 03:50 AM
samandhi's Avatar
samandhi
Demi-God
 
Join Date: Aug 2003
Posts: 1,056
Default

No, sorry.. This has been a known issue with SOE, but they supposedly were fixing it with the the 10th or 18th patch (dont remember which)... But I am seeing more and more that this is PROBABLY not the case (though it MAY just be my imagination)....
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  #13  
Old 03-21-2004, 03:59 AM
later
Fire Beetle
 
Join Date: Mar 2004
Posts: 21
Default

But I can be then normal into the authorities play!
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  #14  
Old 03-21-2004, 04:48 AM
samandhi's Avatar
samandhi
Demi-God
 
Join Date: Aug 2003
Posts: 1,056
Default

Quote:
But I can be then normal into the authorities play!
I dont understand what you are saying here...
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Analysis paralysis will keep you from failing, but it will also keep you from succeeding.
  • L.L. CoolJ
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  #15  
Old 03-22-2004, 04:58 AM
Monrezz's Avatar
Monrezz
Dragon
 
Join Date: Mar 2003
Location: #loc
Posts: 745
Default

I think he means he can play normal EQLive.

Can you connect to other servers (not your own)?
Do you have DX9?
Do you have the latest binaries? (5.5-RC1 I believe)?
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