I too have noticed many mobs 'bunched up' together in zones. I agree that its something to do with under the world mobs. Take Kael for instance. I see 2 mobs out of place and some others are the wrong size. When fixing the size of the other mobs, they either dont fit within the map where they are placed or something cause they bunch up with the others in the safe zone and do not appear where they are supposed to spawn. You can not hit the mobs with your weapon or cast on them when they are bunched up, but you can bash them which usually causes a train if you have the factions in place. Any suggestions on how to go about correcting this?
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