C:\Documents and Settings\Default\Desktop\EQEMu-05-08-2004\Zone\client_process.cpp(5021) : error C2086: 'i' : redefinition
To fix this, edit client_process.cpp. Around line 5021, change the 'i' to a 'j' in the for loop:
Code:
for(int j = 0; j < 9; j++)
{
sze->equip[j] = GetEquipmentMaterial(j);
sze->colors[j].color = GetEquipmentColor(j);
}
C:\Documents and Settings\Default\Desktop\EQEMu-05-08-2004\Zone\npc.cpp(429) : error C2065: 'cit_timer' : undeclared identifier
This error seems to be caused because that bit of code should only be compiled for GUILDWARS and was introduced with the 05-08 source. Edit npc.cpp, goto line 429 and #ifdef that code, i.e.
Code:
#ifdef GUILDWARS
if(cit_timer && cit_timer->Check())
{
Depop();
return false;
}
#endif
C:\Documents and Settings\Default\Desktop\EQEMu-05-08-2004\Zone\npc.cpp(429) : error C2227: left of '->Check' must point to class/struct/union
That error will probably go away when you fix the previous one.