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  #15  
Old 07-11-2004, 10:21 AM
Windcatcher
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Join Date: Jan 2002
Posts: 1,175
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Hmmm...I'm having *no* problems with those meshes...

For the tree, I extracted the rar contents to a folder and then copied the .BMP textures to my library\textures folder under my OpenZone folder. Then I started OpenZone and clicked File...Import .3DS. It imported okay, so I then clicked Object...Export as mesh and called the new mesh "GenTree". I checked the mesh and it looked ok. I closed OpenZone and reopened it and looked at the mesh "GenTree". It looks fine. The file size of GenTree.msh is 189,585 bytes.

For the zone mesh I clicked File...Import .3DS ground mesh. It imported okay and I saved the scene as "importtest". It saved okay and when I closed OpenZone and restarted it importtest.scn loaded fine. The file size of importtest.scn is 10,895 bytes.

I'm using OpenZone 4.1.

WC
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