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  #7  
Old 07-27-2004, 09:44 AM
Xan
Fire Beetle
 
Join Date: Nov 2002
Posts: 19
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WC, It seems that when OZ turns the height map into the terrain it dosnt add enough polys on the ground to make the heightmap display right. BTW this is Turelim from the EQA team, just wondering if it would be possable to maybe make it so depending on the bmp image size 64x64 for example would make the terrain 64x64 poly or something like that, it just seems stuff dosnt come out as smooth as it looks on the bmp
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