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  #29  
Old 08-08-2004, 12:09 PM
Facet42
Fire Beetle
 
Join Date: Jul 2004
Posts: 25
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Quote:
Originally Posted by animepimp
But how would the code know that the item is not used by the quest? It just passes stuff to the quest and never knows if the variables get used or not.
Is it not possible to return a value? 0 = item wasn't used, 1 = it was. Obviously, that would require 1 line quest rewrites, but not a huge hardship.
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