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  #22  
Old 08-23-2004, 01:35 AM
kidder
Fire Beetle
 
Join Date: Jul 2004
Posts: 17
Default

Hi again, I know Darkwaters and you have been working your butts off on this...I'm curious about this problem so went and checked our test servers "boot5zones.bat" file. (I noticed you changed your worldserver address to an DNS URL.)

Your boot5zones.bat looks like this:
Quote:
@echo off

if NOT exist spells_us.txt goto NOSPELL

start zone . 68.104.62.54 7995 5.5.1.11
start zone . 68.104.62.54 7996 5.5.1.11
start zone . 68.104.62.54 7997 5.5.1.11
start zone . 68.104.62.54 7998 5.5.1.11
start zone . 68.104.62.54 7999 5.5.1.11
exit
cls

:NOSPELL
echo You did not copy the spells_us.txt from your everquest directory to this one. Please do so or zones will

crash on startup.
PAUSE
It has your external IP on the left and your internal IP on the right. After checking our boot5zones.bat I see we have the internal IP on both sides...and I can login, create a character, zone into the game, and play. So maybe try this one instead:

Quote:
@echo off

if NOT exist spells_us.txt goto NOSPELL

start zone . 5.5.1.11 7995 5.5.1.11
start zone . 5.5.1.11 7996 5.5.1.11
start zone . 5.5.1.11 7997 5.5.1.11
start zone . 5.5.1.11 7998 5.5.1.11
start zone . 5.5.1.11 7999 5.5.1.11
exit
cls

:NOSPELL
echo You did not copy the spells_us.txt from your everquest directory to this one. Please do so or zones will

crash on startup.
PAUSE
If all the ports are open on your router correctly and forwarding to your internal IP, then this is worth a try. Good luck.
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