Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 08-25-2004, 09:28 PM
killspree
Dragon
 
Join Date: Jun 2002
Posts: 776
Default

Couple questions:

1) How did you create the NPC? In-game with the #spawn command or using EQAdmin?
2) Did you make sure to use #npcspawn create for the npc if it was the first time creating a spawn location for that specific NPC, and it wasn't already in npc_types?
3) Look into npc_types and get the id of your npc, then check spawnentry - is there an entry in spawnentry that contains that npcid?
4) If 4 is a yes, look at the spawngroupID for that spawnentry containing your npcid. Now go to spawn2 and look for that spawngroupID. Ensure there's an entry and it's in the proper zone with the right x/y/z coordinates and that the respawntime isn't extremely long. Also make sure timeleft is set to 0 next time you start up your server, as NPCs respawn based on that now in conjunction with respawntime.

If most of those questions are no, my suggestion is to spawn the NPC you want spawning at that location in-game from now on. Simply create it using the #spawn command(if you're not sure how to use it, just type #spawn and it will give a pretty good explanation). Once it's spawned, use the command #npcspawn create.

If you have any problems after trying this, contact me in IRC. You can find some good info on which #npcspawn command is best for certain situations in a few threads around.
__________________
Xeldan
Lead Content Designer
Shards of Dalaya
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 09:20 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3