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				 Local server setup 
 Lets say I just want to play on the server by myself, I dont want to host it for anyone else. Will the following LoginServer.ini work?
 ##########################################
 ### --- This file tells world.exe what loginserver to connect to.
 ### --- Leave the account and password field BLANK.
 
 ### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.
 
 ### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
 ### --- NOTE2: the word "Server" is added to each server automaticly.
 
 # READ README.TXT
 
 [LoginServer]
 loginserver=eqlogin1.eqemulator.net
 #loginserver2=eqemulator.net
 loginport=5997
 #loginport2=5996
 worldname=Who Cares I dont
 worldaddress=localhost
 locked=false
 
 
 [WorldServer]
 Defaultstatus=0
 Unavailzone=
 
 if NOT exist spells_en.txt goto NOSPELL
 
 start ZoneDebug.exe . localhost 7995 localhost
 start ZoneDebug.exe . localhost 7996 localhost
 start ZoneDebug.exe . localhost 7997 localhost
 start ZoneDebug.exe . localhost 7998 localhost
 start ZoneDebug.exe . localhost 7999 localhost
 exit
 cls
 
 :NOSPELL
 echo You did not copy the spells_en.txt from your everquest directory to this one. Please do so or zones will crash on startup.
 PAUSE
 
 [ChatChannelServer]
 worldshortname=
 chataddress=
 chatport=
 #########################################
 
 I have the database created, when I try to run world.exe (the precompiled one) It throws an error when loading LoginServer.ini. I am assuming I ahve somthing messed up inside this.
 
 Any ideas?
 
 Thanks guys and gals
 
 LE
 
			
			
			
			
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