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Old 10-07-2004, 02:41 AM
sotonin
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Join Date: May 2004
Posts: 1,177
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mainly it's due to regen. It was completely broke on 5.8 + Client will give you hps back. But the server does not. So when you engage your client is forced back to your true hps.

It's fixed in 5.8WR which hopefully will be out soon, we're testing the merge to the 5.9 code.
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