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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

 
 
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Old 10-11-2004, 03:07 PM
RangerDown
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Join Date: Mar 2004
Posts: 1,066
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Might I suggest a design fix in the code that would eliminate this problem in the future:

Don't require the chance to add up to 100. Let it add up to any arbitrary number, and the chance value is the mob's chance to spawn WHEN WEIGHED against the total chance points for that spawngroup. Doing it that way might make it a little more fool-tolerant.
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