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Old 10-22-2004, 11:20 AM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
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EQ support large textures, i made test where i loaded 4096x4096 DDS textures, EQ, in term of textures, is only limited by your hardware.
If i use 512x512 textures, load zone in OZ, compile as S3D, and then open SpyEQ to change 512x512 textures by larger one (2048x204, it work fine when i play under EQ ...

EDIT : It appear water is bugged, with irregular form. When i make a rectangular water under max, it appear irregular under OZ water setting and never show up (on OZ and EQ).
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