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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

 
 
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Old 10-27-2004, 06:59 AM
sotonin
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Join Date: May 2004
Posts: 1,177
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it really has nothing to do with table structures. The difference between classic and mw is huge in the id organization structures. MW is all over the place, merchant ids here and there pointing all over the place with no pattern. We've re-ided most zones (npcs, spawngroups, vendors, etc) and organized everything, so the mw data as it is, will convert over very poorly unless a lot of work is done. This is assuming you do get the structures to match of course.
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