Noticed we no longer have hundred hands effects in there any more either, don't remember if you took that out or if I did when I redid it at first. Not like it was correctly implemented anyway in the old code. It's supposed to modify the base delay before haste by a percentage, it was just adding to the haste overcap percentage.. making it less effective than it should be in some cases.
ex:
A 40 delay weapon with 115% haste would lower the attack delay to 18.60 delay
A 40 delay weapon with 15% hundred hands would lower the base delay to 34 which then lowered by 100% haste would lower the attack delay to 17.00 delay
A 40 delay weapon with 65% haste would lower the attack delay to 24.24 delay
a 40 delay weapon with 15% hundred hands would lower the base delay to 34 which then lowered by 50% haste would lower the attack delay to 22.66 delay
Or something like that.
I don't really see why it would be slowing less and less each time unless perhaps it's your head. It's not really how the bonuses work, they don't check how many times the spell has been on a target just that it is on currently and they calc the value from that.
Edit: Actually I don't think I was thinking correctly on HH. It does lower delay before haste but I think it's by value and not by a percentage, meh now I gotta go look up exactly how it works. See what happens when you don't play eqlive consistantly for a while.
Last edited by KLS; 11-05-2006 at 09:10 PM..
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